Some have completely forsaken their old lives in favor of new ones in undergrowth commu- nities, while others keep ties with family and friends in the perches where they were born.44 Chapter 1 | Welcome to the Woodd8 Personality Trait d6 Flaw1 I always second guess my choices. 6th Channel Divinity: Community Watch Once per round, a creature benefitting from this boon can roll a d6, adding the result to a skill check, saving throw, or attack 8th Divine Strike (1d8) roll. Skulker. Rela- tions between the humblefolk and birdfolk are tense. Get started with your first Humblewood campaign with our book and other accessories. The love is very often in the details, just assome of the most significant moments in a campaign can be the quiet ones, the small words exchangedat the campfire, or the tiny clues indicating a much larger mystery to unravel. Hedges are compassionate, empathetic, andcreatures, results in fewer occasions for conflict. Mapachs stand between 4 and 5 feet tall, and encom-with a problem. You have proficiency with the long- bow, short bow, and spear. of life and growth believed to watch over all cervans. Choose one of these subraces.Grove Cervan As a grove cervan, you are swift and agile, able to quicklymaneuver out of harms way. You cannot glide while wearing heavy While most lumas find their peculiar nature to be a armor, or if you are encumbered.hindrance in society, some make use of their gifts to climbthe social ladder. This divide in social standing feathered arms to propel yourself upward a distance equal toamong lumas can make for curious and strained relationships half your movement speed. Within this book you will find all the tools you need to build your character, travel the land, and create your own Humblewood story. You choose whether any foe reduced to 0 hit points by this attack remains stable or dies. As Bards adventure, they gather as many stories from the world around them as they tell. There are two main subraces of strigs: swiftand stout. Scofflaws are a diverse bunchfeet of you must make a Constitution saving throw. Follow our Twitter! You can expend one use ofspell slot. Your connection to the Great Rhythm isto see and hear you. during combat (as there aren't existing rules so being able to use a different ability score doesn't mean a lot without asking the DM). Chapter 1 | Welcome to the Wood 21Cervan enlightened leaders Cervans are a versatile deer-like folk who make their A cervan whose Sight has been triggered is encouraged tohomes in small, intimate villages throughout Humblewood. When a creature has a Bardicof aptitudes in combat, magecraft, and general know-how, Inspiration die granted by you, they may make a single Arcana,making them particularly well suited to learning a variety of History, Nature, or Religion check with advantage. You have a deepconnection to the magic of theWood. However, some cervan villages have since started to Age. The Deck of Many Presents Humblewood Campaign Setting. Danger lurks in Humblewood and there are those who are set to prevent this message from reaching those who need it most. You may choose whether the jump uses your Strength or Dexterity score for determining combat, you can make a Dexterity (Sleight of Hand) check height or distance, and you double the distance you would against a DC equal to 10 + the targets Dexterity modifier. While doing so, you continue to fall gentlydistrusted because they behave the way they do, or if they at a speed of 60 feet per round, taking no fall damage whenbehave the way they do because they are distrusted. you possess in its place.BANDIT CUNNING PERFECT LANDINGYour time as a bandit has granted you a sense for danger, and Years of living at great heights have taught you how to fallmade you skilled at sizing up opponents. Number 2 - The Circle of Stars. Community might actually be on the weak side, but it is pretty flavorful and I think it'd be enjoyable to play. The Tenders, an organization of druids and mystics, dedicate themselves to healing the Scorched Grove with natural magics. Wisdom affects how powerful your trav- must have at least one hand free in order to quickly staunchelers tricks are, as well as how hard they are to counter. 1 Lookout d8 Personality Trait 2 Lifter 1 I am plucky and confident in my abilities, 3 Thug at least, thats what I want others to think. Gallus value honest work, such asfarming and smithing, and share labor equally between allcommunity members. There are some gamers who claim to be happy if they could get a 10-point Word printout of a game if . They livecontain the odd family of jerbeen, or a few lone hedges. The birdfolk races of Humblewood are as diverse and unique as the forest itself. Woodland Hunter. The gods of the night and moon watch over mortal realms even after the gods of light have left to do battle with unspeakable evil. Grove cervans stand betweenThe Sight 5 and 6 feet tall, and have light builds, weighing between 130 and 180 pounds. You have a set of large, strong antlers thatcan be used to make devastating charge attacks. Charisma is your spellcasting ability for this spell. Who cares what others think of me, choice), an ornate cloak, a symbol of the wind, common5 so long as my actions reflect how I feel in my clothes, and a belt pouch containing 10 gp heart? Your base walking speed is 30 feet.12 Chapter 1 | Welcome to the WoodDusk Corvum As a dusk corvum, you are more at home in the bustleof society than in the wilds of the forest. Imposing. You gain the following benefits: one damage resistance or immunity ll Increase your Charisma score by 1. Your accuracy allows you to treat three-quarters cover as half cover and half cover as no cover.Natural Predator Hunters Training. On a failure you land in the nearest un-occupied space. Although they are not carrying heavy weapons or wielding a shield (though you maynecessarily prejudiced against those who are weaker, strigs are drop any held items as part of your reaction to spread yourquick to call out when someone is not doing their best for the arms). Not long after the founding of Alderheart, a massive forest fire known as The Great Calamity burned a portion of the Wood. If this is the case, simply use the character may look different than other members of its race.number provided in this column. The first birdfolk race of this list, Gallus resemble a variety offowl ranging from chickens and roosters, to pheasants and turkeys. 218 Index 219 License 224Foreword by holly conrad Nature, or the forest, might be quite the distance from our homes, Twitch streams, or stages where we play RPGs like 5th Edition (because oddly enough thats the magical world we live in now). How effectively a At 3rd level you already have several memorable experi-bard of this College can apply what they have learned depends ences from your life on the road. You can speak, read, and write Birdfolk.close-knit communities wherever they roost, and their sense You can also understand Auran, though you cannot speakof pride for their community runs deep. You gain the following benefits: out of combat. Speed. Your base walking speed is 25 feet.wounds run deep with hedges.One With the Forest Gifted with a unique connection to the Great Rhythm,hedges are tied into the natural world in a fashion similar tothe connection possessed by some gallus. while in conditions of magical or nonmagical darkness. The humblefolkwitnessed by the birdfolk, who were just then beginning are resilient, and each race will devise a way to survive in thisto shape the trunk of Alderheart. 1 I am incapable of action when Im at great heights.2 I have learned to not let the comments of 2 I lash out at the slightest insult. Mapach ingenuity wasresponsible for the contraption upon which Alderhearts pulleysystem was based. Ability Score Increase. This, combined with their Age. Additionally, Gallus is one of the few birdfolk races that has access to Wing Flap, an ability that allows its user to propel themselves upward by half their movement as a bonus action. * You made a shady bargain with a haggard quality, you can expend one use of your Bardic Inspiration towarlock. You may uncurl yourself atany point during your turn. Published on June 18, 2019. You cannot glide while carrying heavy weapons or wielding a shield (though you may Given their heightened senses, often raptors appear to be drop any held items as part of your reaction to spread yourdistracted or deep in thought. You understandsubtle social cues the way a hunter understandstheir prey, and youre just as quick to capitalize onan advantage. As the language of trade and custom, folk of the Wood Mapach uses its own script of glyphs made of various lines, take the time to learn it. Add the number you roll on yourInvocation from the Warlocks list of class features for which Bardic Inspiration die + your Wisdom modifier (minimum ofyou meet the prerequisites. 7th MisdirectionVeil of Dreams 10th Blindside, Brutal Brawler Improvement When you reach 8th level, you gain mastery over magicalsleep. Others have been told since birth that they were blessed by the wind, much in the way the Amaran-d6 Bond thine Reya was in the old tales. The best way to respect each others Title and Blessing differences is to find a solution that doesnt exclude anyone. When you are not in combat,Bandit Specialty you (and companions you lead) can travel between locations that cut through forested areas twice as fast as your speed The Bandit Coalition is a rather loose organization of would normally allow.rogues and brigands, but there is still a degree of specializationwithin the ranks. Your Dexterity score increases by 1. tion from you, so long as you are on the same plane. You cant discern color in darkness, only shades of gray.Canny Craftspeople Mapachs are most comfortable under the cloak of night. An attacker that cant be blinded is Ward of Shadows immune to this feature.2nd Channel Divinity: Invocation of Night You can use this feature a number of times equal to your Wisdom modifier (a minimum of once), and regain all6th Improved Ward, expended uses when you finish a long rest. (Lawful)3 Egotism. The Wood, as it is known to its inhabi- tants, is not like any other forest. Exploration. One of the reasons cervans form such close-knit communi-ties is a mistrust of outsiders. Enhance your Humblewood experience with our official minis! What do you find OP about it? The night is mysterious, and conceals many unseendangers. WhileHumblewoodis not officialD&Dcontent created by Wizards of the Coast, it is incredibly flavorful, quite balanced, and it can be used to spice up anyD&Dcampaign. Humblewoodcan be enjoyable for veterans and newcomers alike, as it contains a campaign intended to raise characters from levels one to five, making it a perfect starting point for new players. You have proficiency with improvised weapons, and treat any improvised weapon you handle as if it has the . To this day, it is called the Scorched Grove, an arid field of ash that has since become home to many strange flame-infused creatures. Using your feathered arms, you can slow yourminds. They stand between 4 and a half and 5 and a halfbut they possess a keen survival instinct which sometimes feet tall, but are relatively lightweight, weighing between 90causes them to take courses of action that are selfish. shelter (a cave, a tree hollow, or bramble thicket) somewhere on the forest floor for you and up to five other creatures.5 Theres a warrant out for my arrest.6 I have a bad habit that I picked up on the road. Other 5e races who choose to dashes, and dots. Strigs are a race that resembles owls, and are the form of birdfolk that are the most geared towards physical combat. common people.4 I have no time for those who doubt me. IamSposta. There are dozens of variations of feathers, drop any held items as part of your reaction to spread yourcolors, and patterns even between gallus of the same subrace. You cannot glide while It is widely believed that corvums only look out for them- carrying heavy weapons or wielding a shield (though you mayselves. They value strength and endurance, traits they the space you finish your movement. Not all denizens of Humblewood are birdfolk. You gain the ability to call upon thethemselves. Intelligence is your spell- casting ability for these spells.Prodigious Predators Languages. Add this result in inches to the The Wood covers a vast area of different environments. Your base long jump is 30 feet, and yourbase high jump is 15 feet, with or without a running start. Youlearning new ideas. In truth, lumas have a unique perception of thetheir role in perch society. Using this skill strains the eyes, and you mustwhenever possible. Want updates?Join our Discord and chat with us! While this may initially seem to be a downside, their quills provide them with an AC of 14 plus their dexterity modifier. Choose from: kind. You can speak, read, and write Bird-folk. The darkness and shadows overlap andsmother existing sources of light. You learned from a hardened barbarianan action to make a Strength (Athletics) check against your that sometimes you have to charge into combat with no regardTravelers Trick save DC. While doing so, you continue to fall increases by 1.gently at a speed of 60 feet per round, taking no fall damagewhen you land. The Humblewood was a lush and peaceful forest that hums with the Great Rhythm of nature. This subclass gets some interesting abilities. Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. You cannot glide while wearing heavy armor, or if yousubscribing to general law. You can otherwise be understood by anyHEAVY GLIDER beast of Large size or larger, whether or not they speak a language. granted by this effect must make a Wisdom saving throw. Corvum are an intelligent race of shrewd ravens and crows. reaction actions ll You can speak and understand Giant Eagle, Giant Elk, one special sense they possess and Giant Owl. Your Dexterity scoreincreases by 1. Animals connect us to nature and are a conduit for powerful storytelling. Then, take the number you While not exhaustive, weve provided examples of suitablerolled for the height modifier, and multiply it by the weight analogs for different kinds of animals from which a playablemodifier. You gain the follow- more gracefully. You may use Dexterity instead of Strength At 14th level, even if the target fails their for the attack and damage rolls of these unarmed strikes.saving throw they only take half damage from The damage die used for these unarmed strikes is thethe effect. Jerbeens grow quickly, reaching maturity around5 years. Your Wisdom score increases by 2. After the implementation of increases by 2.the Humblefolk Treaty, many cervans continued to live by theold ways. The weapon must have the two-handed or versatile property for you to gain this benefit.ll Two-Weapon Fighting: When you engage in two-weapon fighting, you can add your ability modifier. This ward lasts for as long as you Evocation Lessons. Chapter 1 | Welcome to the Wood 29Vulpin sophisticated yet savage Vulpins are fox-like in appearance, with light builds and Alignment. I really like this feature, but I do feel like the differences should just be added to the Tavern Brawler feat. You can also understand Auran, though youcannot speak it naturally. Age. Your Strength score increases by 1. Your size is Small. In addition to adding new subclasses for the Bard, Cleric, and Fighter classes as well as some new spells, Humblewood notably includes ten new playable . These individuals inspire curiosity and have Wing Flap. The Humblewood campaign setting successfully Kickstarted in April and the PDF just went out to backers. ItLanguages of the Wood is seen as disrespectful to try and transcribe it using Birdfolk characters. Chapter 1 | Welcome to the Wood 47New Spells mystically mystifyingThe following spell lists show which spells can be cast by characters of each class.BARD SPELLS RANGER SPELLSCantrips (o Level) 1st LevelGust Barrier Elevated Sight Spiny Shield4th Level 2nd LevelShape Plants Ambush PreyCLERIC SPELLS 3rd Level1st Level Feathered ReachElevated Sight Globe of Twilight3rd Level SORCERER SPELLSInvoke the Amaranthine Cantrips (o Level)4th Level Gust BarrierShape Plants 1st LevelStellar Bodies Spiny ShieldDRUID SPELLS 4th LevelCantrips (o Level) Stellar BodiesGust Barrier WARLOCK SPELLS1st Level 1st LevelElevated SightSpiny Shield Elevated SightVeil of Dusk Veil of Dusk3rd Level 3rd LevelFeathered Reach Globe of TwilightGlobe of Twilight WIZARD SPELLS4th Level Cantrips (o Level)Shape PlantsStellar Bodies Gust BarrierPALADIN SPELLS 1st Level3rd Level Elevated Sight Spiny ShieldInvoke the Amaranthine 4th Level Stellar Bodies48 Chapter 1 | Welcome to the Wood, The words you are searching are inside this book. mum number each of the weapons damage dice could deal to the target. In addition to gaining proficiencies in numerous forms of ranged weaponry as well as perception, and treat half cover of their targets as though it weren't there! Being small and Jerbeen.and not particularly strong gives them a perspective that allowsthem to easily empathize with others, though not all jerbeensshare this compassionate outlook. Their light builds usually lend themselvesto bodies that weigh far less than one would expect for theirheight, averaging around only 35 pounds. Most importantly, all Luma have theFated ability, allowing them to re-roll any attack, skill check, or saving throw each long rest. Brutal Brawler At 3rd level, your tavernside scuffles have honed your ability to deal damage with just about anything that's handy. At the discretion of the GM, your Humblewoodhave a flat weight modifier. The birdfolk offered the dangerous wood.humblefolk safety within their great city, and many accepted the HUMBLEFOLKVULPIN MAPACH JERBEEN HEDGE CERVAN Chapter 1 | Welcome to the Wood 11Corvum hungry for knowledge Corvums are a crow-like race with dark feathers and sharp Glide. Holly Conrad Twitter: @HollyConrad Twitch: @commanderholly 6 Foreword Preface by leesha hannigan When approaching the art direction for Humblewood, I wanted to express that this is a world Like all of the birdfolk races ofHumblewood, Gallus possess the ability to glide, slowing their falls, preventing fall damage, and allowing the character to travel horizontal distance in the air. Their undeniable skill in matters of logistics complete a long or short rest before you can use it again.and planning make them valuable to councils and powerfulindividuals alike. Nobody tells Wood while traveling, and can usually locate a suitable safe me what to do. tional distance up to your movement speed. Additionally, you are adept at finding shelter in the burned before.4 I have a problem with authority. At 14th level, any Large or smaller creature who has their At 14th level, you can maintain this effect for upspeed reduced to 0 by the guardian spirit is restrained for as to 24 hours.long as you maintain your concentration, as your guardianspirit pins them in place. Face craggy skinnedmountain lionswhose roar can summon rockslides, hunt the deadlyforest prowlersin their woodland lair, and tangle with the giantsea monster(art coming soon!) Age. Go forth and adventure! New Movie News, Movie Trailers & upcoming Movie Reviews, Dungeons & Dragons: The Ten Most Useful Races in Humblewood. Simi- Your character is more than just a collection of rules. These are the ties of family and friendship, theties to ancestors, as well as the ties between elders and the next Additionally, you gain proficiency with Cooks utensils.generation with whom they share their wisdom. Chapter 1 | Welcome to the Wood 27Mapach cunning crafters Naturally curious, mapachs are a medium-sized racoon-like MAPACH TRAITSrace. The variety of shapes and sizes means14 Chapter 1 | Welcome to the WoodSubrace. Attacks made against you thisBardic Inspiration to gain the benefits of this Dark Invocation round have advantage.for 10 minutes. Additionally, a Luma immediately gains access to any any cantrip from the Sorcerer spell list, allowing a character to gain a synergistic spell they may not have previously had access to. I am starting a new humblewood campaign and I want to know what you guys think of the subclasses. You're saying "this subclass sucks as a melee bard if you dump your melee stat." Fighters aren't great with 8 STR/DEX either. Size. 2 I am looked upon as a traitor to my people.3 I harbor a terrible secret that might change how 3 My family wants me to return to the perch, but I people think of me if it got out. You have advantage on Strength saving throwsbe surmounted alone. Vulpin is a language of growls, snarls, and yips. The guardian spirit will damage equal to your Bardic Inspiration die.remain for as long as you concentrate on it, up to 10 minutes. (1d6) lb.Vulpin 4'2" +2d10 80 lb. You cannot on their roll. and high charisma means that small songbirds such as chicka- dees, wrens, sparrows, and cardinals would also be a good fit.Gallus A bird-of-paradise could be used as well due to their focus on performance, though they might be better suited for visitors to Gallus characters are usually represented by land fowl of all Humblewood from more tropical regions. ll Whenever you successfully use your Sleight of Hand skillll You may change direction freely while gliding, and may outside of combat to steal an object, you may immediately gain up to 10 feet of altitude once before you finish conceal it flawlessly on your person, or put another object your descent. Agile. The Cervan race is from the humblewood campaign. In proportion to the rest of their body,a jerbeens legs are long and powerful. Alignment. 17th Paragon of the People Divine StrikeCommunity Domain Spells At 8th level, you gain the ability to infuse your weapon with the power to punish wrongdoing. Languages. Number 7 - The Circle of Spores. Compared to Auran, the other dialects ofPrimordial sound stilted or broken to birdfolk. They will support you and,depending on how well you have convinced them of your 3 I seek to discredit the person who burdened mepowers, treat you with reverence and possibly even worship. You know the druidcraftcantrip. Storytelling on its own has always been connected to nature. laugh at and tease. It is also worth noting that regardless of class, Hedges gain druidic abilities, automatically have access to the druicraft cantrip and learn the Animal Messenger spell at level two. Your size is Small. Protecting and providing for others in hardtimes is considered just as impressive, if not more so, than Patterned Feathers. I have had an affinity for nature and animals my entirelife, which has been my primary source of inspiration for much of my personal work.
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